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Board index » Super Hero Mod » Hero Information




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 Post Posted: Mon Jun 30, 2008 4:09 pm 
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Joined: Sun Apr 20, 2008 7:37 pm
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Location: New Jersey
Uhhh captin falcon anyone?

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 Post Posted: Mon Jun 30, 2008 6:53 pm 
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Location: I move fast as sound, you can't see me only hear me.
What will you do charge someone while on fire? chance to set them on fire? DO lots of damage? spam FALCON PUNCH?

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/zzxCAbI17Jw&hl=en"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/zzxCAbI17Jw&hl=en" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>

Just watch it.

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 Post Posted: Mon Jun 30, 2008 7:11 pm 
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You should make priest's cool down to once a round we got players that just wait around on big maps zipping around on bat girl waiting until the cool down is to revive a teammate and repeat the process.

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 Post Posted: Mon Jun 30, 2008 7:35 pm 
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I fucking hate 10 minute rounds :(

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 Post Posted: Tue Jul 01, 2008 12:56 am 
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Longshot needs moar damage. It travels slower than a laser, does less damage, and is far harder to hit with due to the throwing speeds.

The 25/50 you have it set to should be incremented to much higher, or affected by knife multipliers, else the regen makes it completely unnoticable.

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 Post Posted: Tue Jul 01, 2008 3:52 am 
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Longshot: Throwing force increased, damage doubled, and there is no longer a cooldown so the knives will be thrown at a much faster rate.

Priest: You can now only use it once per round.

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 Post Posted: Sun Jul 06, 2008 4:08 pm 
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Ummm...What's the chance of Rogue cheating death?

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 Post Posted: Sun Jul 06, 2008 6:36 pm 
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It's currently set to 1% per level, which maxes out at 30% at level 30.

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 Post Posted: Sun Jul 06, 2008 7:48 pm 
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Whats ricochet's damage % when the bullet hits after hitting a wall. I tried with the mp5 it does normal hs damage after the wall, but awp is 117 damage after the wall.

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 Post Posted: Sat Sep 27, 2008 6:04 pm 
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You are very creative when it comes to heromaking if i have any good ideas i will be sure to let u know
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 Post Posted: Mon Sep 29, 2008 1:23 am 
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O yes, you forgot to add Flame Jumper

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 Post Posted: Mon Dec 29, 2008 12:06 pm 
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why can't admin add "cola lover" lvl 17 to pick and its give 700hp. cuz all players have 250 hp or 255...


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 Post Posted: Mon Dec 29, 2008 1:57 pm 
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SnaPPy wrote:
why can't admin add "cola lover" lvl 17 to pick and its give 700hp. cuz all players have 250 hp or 255...


Old Topic...
and it way to much hp...

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 Post subject:
 Post Posted: Mon Dec 29, 2008 2:16 pm 
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epyon.ak wrote:
SnaPPy wrote:
why can't admin add "cola lover" lvl 17 to pick and its give 700hp. cuz all players have 250 hp or 255...


Old Topic...
and it way to much hp...



and at such a low level?

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 Post Posted: Mon Dec 29, 2008 4:42 pm 
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We dont want a round going on forever =/

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 Post subject:
 Post Posted: Wed Jan 07, 2009 6:17 pm 
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wat lvl req is animal man?!?


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 Post subject:
 Post Posted: Thu Jan 08, 2009 12:55 am 
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Like 6 or something.

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 Post subject:
 Post Posted: Mon Jun 15, 2009 9:07 pm 
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Umm...how bout the VERY VERY VERY OLD Marine hero? Personally i dont like the new one bcuz the model is kinda Not Original looking as this one. here's link..u should ifnd a hero named Marine here

http://esiana.com/shheros/


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